RESUME

 
​Professional
Experience
Timewind LLC
Producer (September 2017 - June 2018)​
  • Motivated team members and managed product/spring backlogs to ensure we could reach development milestones and stay within scope.

  • Analyzed the development pipeline in order to find potential issues and worked with the team to provide possible solutions.

  • Helped ensure that all decisions focused on putting gameplay first and maintaining product quality.

Gamecraft
Producer (August 2016 - June 2018)​
  • Established a positive yet critical environment where every voice felt heard and critique could be a tool to help team members learn and grow.

  • Worked with less experienced team members to introduce them to specific projects as well as the game development pipeline.

  • Sought and allocated resources between multiple teams to help them work efficiently when faces with limitations and constraints.

Projects
Overclocked: The Aclockalypse
Unity | 2.5D Bullet Hell

​Producer - Timewind LLC (Team of 17)

Available on Steam

Trigger Finger
Unreal | 2.5D Twin Stick Shooter

​Producer - Gamecraft (Team of 14)

Available on Gamejolt

Lyre
Unity | 3D Puzzle/Platformer

​Producer - Team of 7

Available on Global Game Jam

  • Awarded "Game of the Jam" at the 2017 EAE Global Game Jam Site

Skills
  • Agile Methodologies (Scrum, Kanban)

  • Self Motivation and Initiative

  • Infectious Enthusiasm

  • Game Development and Asset Pipelines

  • Communication of Technical Information to both Technical and Non-Technical Audiences

  • Project Management Software (Jira, Hansoft, Trello)

  • Source Control (Perforce, Git, TortoiseSVN)

  • Game Engines and Development Tools (Unity, Unreal, Ren'Py, Visual Studio, Android SDK)

  • Microsoft Office Suite (Excel, Word, Powerpoint)

  • G Suite (Drive, Slides, Sheets, Docs, Forms, Calendar)

  • Adobe Creative Cloud (Photoshop, Premiere, InDesign)

Languages

C#

Python

On the Darkening Green
Ren'Py | Visual Novel

​Producer/Engineer - Team of 5

Available on Itch.io

  • Awarded "Best Narrative" and "Best Visuals" at the 2017 Utah Indie Game Jam

Education
Master of Entertainment Arts and Engineering (MEAE)

University of Utah - Graduating  Spring 2020

Production Track

Bachelor of Film and Media Arts

University of Utah - Graduated Spring 2018

Emphasis in Entertainment Arts and Engineering

Follow me

© 2019 by Light Bates.
 

Call/Text

(801) 580-0370

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